Everything used in the level With Written Example: Framing: Tower Weenie Zig Zagging: The level is designed with some height variation and alternate routes aswell…
Z Brush Anatomy
I used a variety of combinatiosn with the Clay buildup, standard, blob, and clay brush along with the smooth to build up the muscle tone…
Weekly Task: Environmental Design
My level could potentially be used for several different scenarios or game generes. It is a wide open space with a set path for the…
Weekly Task: ZBrush Pumpkin
The weekly task we were set during the lab this week was to make a Pumpkin by sculpting it in zbrush. Starting from a sphere…
Early Blockout Level Design: Unreal
With unreal i chose to do a simple but streamlined first person shooter arena with multiple floors however i ran in to a couple of…
THE EFFECTS OF MENTAL HEALTH IN VIDEO GAMES
Contents Introduction. Video games and mental health positivity. Effects on mental health for ADHD and Tourette’s . Negative side to video games…
2 Minuet Animation
Total Length of Animation 2 Minuets 12.1 Seconds. Within the 10% Overhead. There was some issues with rendering and adobe media encoder wouldn’t render the…
References Post: Post 20
List of References for each asset: Post 13: thomas, garin (2015) Travelling merchant cart. Artstation.com. Available online: https://cdnb.artstation.com/p/assets/images/images/001/962/301/large/garin-thomas-screenshot-2.jpg?1455213277 [Accessed 8 Jan. 2021]. Roach, L. (n.d.) Fantasy…
Additional Notes: Post 19
While i was designing my assets i was unsure on weather i wanted to do one or two of them and ended up redesignign completly.…